AI Insights · Timothy · April 2024
Top 5 Entertainment Mascot Games Performance in Portugal Q1 2024
In Q1 2024, Portugal's top 5 entertainment mascot games saw varying trends in weekly downloads, revenue, and active users on a unified platform. Detailed insights reveal fluctuations and peaks in performance metrics.
In the first quarter of 2024, the top 5 entertainment mascot games in Portugal showed dynamic performance trends across weekly downloads, revenue, and active users. Here’s a look at how each game fared:
Minion Rush: Running game experienced a steady increase in weekly revenue, peaking at approximately $102 in the final week of March. Weekly downloads showed significant fluctuations, with a notable peak reaching 3.5K in the week of March 25. The game's weekly active users also saw a sharp increase, rising from 4.6K in mid-February to 7.3K by the end of March.
Sonic Forces PvP Racing Battle from SEGA had a varied performance. Weekly revenue peaked at $262 in mid-January, while weekly downloads saw a gradual decline, ending at around 1.4K in late March. Active users followed a downward trend, dropping from around 17K at the start of January to 12.8K by the end of the quarter.
Sonic Dash: Fun Endless Runner also from SEGA, saw its weekly revenue peak at $164 in the last week of March. Downloads fluctuated slightly, peaking at 1.7K in the same period. The game maintained a high number of active users, with minor variations, ending the quarter with approximately 42K weekly active users.
Hello Kitty Nail Salon by Budge Studios showed a notable peak in weekly revenue at $149 in early January. Downloads saw an increase mid-quarter, reaching 1.9K in mid-February, and peaking again at 1.6K in the last week of March. Active users followed a similar trend, peaking at 6.1K in mid-February before closing the quarter at around 5.1K.
SpongeBob Adventures: In A Jam from Tilting Point LLC had its highest weekly revenue of $174 in mid-January. Weekly downloads fluctuated, with a significant peak of 1.5K in mid-February and another peak of 1.2K in the final week of March. Active users reached a high of 2.3K in mid-February before ending the quarter at approximately 2.1K.
For more detailed insights and data, visit Sensor Tower.